Beta Turn In

27 07 2010

So today is Final Project beta turn in. I feel like we have a solid build, the team really busted their ass to get this build together. It may not be perfect but it has come a long way in a short period of time. Come final this game should be extremely clean and polished. We have a few special things we plan on implementing and our website should be up and running here shortly. So what’s new with this build: we have both levels implemented as well as the cyclops boss fight. We have tweeked the menus as well as some clean up throughout the game. Like I said the entire team has busted their asses to get the build together but I wanna give props to my tech, art and design leads for really doing everything they can to get shit done. That’s about it for this post. Any questions or comments just leave a comment.





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